Raou's Dialogue System - Godot
A downloadable tool
I started working on this for a personal project and ended up really liking how it turned out, so I decided to share it in case someone else finds it useful.
The system uses custom Godot's resources for handling messages and branches, I like that you can just create one on the spot if you need a quick dialogue, or you can create a dialogue externally and plug into the dialogue component for any character.
Despite being a work in progress, I find the system to be pretty flexible overall, but that also means integration will heavily depend on how your own systems are set up. Because of that, it's a bit hard for me to supply a lot of features out-of-the-box . That being said, I'm currently working on a demo to showcase some examples of how it can be used and expanded.
Unfortunately, at the moment the project doesn't have a visual editor, which can be a pain when dealing with larger trees. So for now, the ideal workflow is to work on individual branches/topics and connect them together using the inspector. I wanna make one but I have no idea how to even start making one so that will have to wait a bit.
If anyone is interested in helping out with the project(specially the visual editor, but I'm open for any other improvements as well), feel free to let me know!
Heres a quick video demonstrating some basic functionality that is already working:
Updated | 18 hours ago |
Published | 1 day ago |
Status | In development |
Category | Tool |
Author | Raou |
Genre | Adventure, Role Playing |
Tags | dialogue-system, Godot, JRPG, No AI |
Download
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